Blog 2
The SuperBowl
2015 Commercials were a medley of laughs, tears, anger, and boredom. My favorite commercial came from the category
of laughs. The commercial I am referring
to is the “Clash of Clans: Revenge”
commercial. The commercial was for
Supercell’s mobile video game Clash of
Clans, starring Liam Neeson. What I
particularly liked about this commercial is that it was well paced and the
jokes were neatly layered in a way that continuously threw punch lines at you
without feeling too typical or expected.
Plus I liked Liam Neeson as an actor.
Additionally I felt that the brand story was well communicated through this
short piece of storytelling as it incorporated different aspects to make it
attracted to a wide range of demographics, yet still keeping it within those
who would be interested/able to spend money on a mobile strategy game.
The commercial was
cross-generational in its storytelling, bringing modern day youth and technology
together by Liam Nesson, a famous action star with a range in popular cinema
that make him iconic and recognizable to multiple generations, and a familiar
setting in modern day culture: the café, where many mobile phone users know
well, plus the common messing up of one’s name with an order. It plays off of the current culture and makes
it relatable to late teens, twenty and thirty year olds that are the primary
target for the product, but also making it accessible to others as well. The
story-telling presents itself as modern, present, in-the-know, and fun, as
embodied by the light tone of the commercial and the inclusion of the Taken parody speech. Thus translating the brand’s story in a refreshing,
positive way that is both entertaining and persuasive to the audience.
Overall, the SuperBowl is a highly
important advertising medium in the American market. Its reputation and the expectation placed
upon it make the SuperBowl an influential event, and the advertisement
throughout is held to a higher standard than that of other mediums. This opens up the medium to a wide range of
criticism and debate and viewership that offers a unique kind of public
perception into the medium. The
standards for commercials during the SuperBowl are elevated and studied and
shared in a valuable way that is reflective of the cost to simply have/air a
commercial during the SuperBowl. What
makes the SuperBowl particularly desirable for advertising is the broad range
of generations it reaches and the diverse group of people it can affect. This extensive audience that specifically has
an interest invested in watching commercials (because in any other case, most
people will use a commercial break to hurry to the toilet, or to grab more
snacks) is a unique opportunity for the showcase of advertising, turning it
into more than the act of selling a product/service in the mind of a
consumer. To the audience watching, it
becomes more than the usual annoyance and is instead in and of itself fully
recognized as entertainment and an art form.
The “Clash of Clans: Revenge” commercial can
be viewed here: https://www.youtube.com/watch?v=GC2qk2X3fKA
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